A 10-week course where students will learn the principles of rigging that are commonly used in the Visual Effects Industry.
Learn the principles of rigging in this 10-week Intro to Rigging course. Students will learn how to manipulate their character and prop geometry to perform all kinds of exciting actions. After completing this course, students will be equipped with the knowledge to find both simple and complex solutions to all your production challenges. By course end, students will have a solid understanding of rigging principles, master several deformers and learn how they chain together, automate repetitive tasks with scripting, and enhance your knowledge of body mechanics and anatomy. Note* This is an introductory price
Course Format
Skills Level
Duration
Q&A
Feedback
Lecture Type
Child/Parent relationship | Constraints | Direct Connection | Nodes | Joints/Skin Cluster/Clusters & History | Hierarchy | Forward Kinematics
Custom Attributes | Basic math operations
| Tire roll
-Set Driven Keyframes
| Intro to scripting in Maya
Non Linear deformers | Blend shapes | Different types of wrap deformers
| Lattice | Circular spin/roll setup | Maya commands with python
A closer look at clusters & skin clusters | Deformation Stack, learn how to properly layer deformers | Cluster / Bind pre matrix | Delta Mush | Wrap
Learn how to apply the deformers we have covered in the previous chapters to a simple character rig. | Pose reader/Corrective Shapes
IK Chains | Wire deformers
Root, Hip, Chest, Spine, Neck, Head
Limbs, Hands, Feet
Space Switching
Skinning
Finalizing
Simple face rig
Squash/Stretch
Instructor's Gallery
Even though our courses are the most affordable for the quality of education, these finance options allow you to focus on your goals instead of the barriers that keep you from reaching them.
3x Payments
$299.67
2x Payments
$449.50
Full payment
$899
We can help with admissions questions, portfolio review/course recommendations!